using UnityEngine;
using System.Collections;

public class Element : MonoBehaviour {

    public virtual void ClickOn()
    {
    }

    public virtual void DragOn()
    {
    }

    public virtual void ClickRelease()
    {
    }

    public virtual void MouseOver()
    {
    }

    public virtual void MouseQuit()
    {
    }

    public virtual void test()
    {

    }

}
